Review: Rover Mechanic Simulator (Nintendo Switch)


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Rover Mechanic Simulator is an effective simulation in some ways. However it’s likewise one that stops working to genuinely make the most of its facility. It feels a bit early access.

You play the function of a Martian nest mechanic. So why are the visuals so colorless and unvaried? While I anticipate attention to something more reasonable, throw me the occasional graphical bone and let me know I’m on another world.

That said, rovers are certainly more unique vehicles than vehicles or bikes. And I think that’s a leading aspect with sims, expanding that more narrow appeal. It’s more pleasurable working with things we’re less most likely to experience in our everyday lives.

You’ll be examining problems, doing repairs, using a 3D printer, workbench, and more. All sorts of meticulous work that, admittedly, can be boring if played for long stretches. Seriously, inspect the in-game statistics to see how many screws you remove! That said, someone’s dull routine is another’s amusing relaxation. Yes, Rover Mechanic Simulator straddles that line where it can prove genuinely relaxing for a specific kind of player. Played in spurts, it prevents dragging.

Repairs are bookended by a couple of minigames. Among these involves a crane, while the other is a configuration puzzle. Neither are fantastic, however they aren’t bad for a bit of variety.

Now, if you aren’t currently interested in simulations, your mind definitely won’t be changed by this title’s gameplay loop. Nevertheless, it does have a proficient tutorial, with suggestions easily accessible, which assists with a lot to take in. The attention to information is admirable, and time does not appear to be an aspect, which is astute. It is rewarding to improve with practice and prosper with projects.

Besides a lack of visual diversity– seriously, my workspace could utilize more color and character– the music could also take advantage of more quality variations. I quite enjoy listening to symphonic music, like Mozart. But some of the other radio stations like pop or hip hop can be hit or miss.

Audio/visual desires are one thing. But I think an in-game encyclopedia would’ve been an asset as an instructional component to read more about these interesting machines.

Or how about a much better zoom for those trying to fix these tiny parts in handheld mode? Especially with a sensitive cursor, this is a legit gameplay concern.

Your main control system also lets you install variations of easy video games like Asteroids, Pong, Snake, and Area Invaders. They’re cool for a play or more but nothing to compose home about.

Rover Mechanic Simulators’ first impressions are positive enough for the opening hour or so. However the repeating provides an obstacle in holding your attention. The slow rate and lack of personality do not help. At least it’s not priced as high as some other sims, and I’ve encountered no bugs.

A specific niche appeal title, Rover Mechanic Simulator will feel like an amusing and helpful diversion to some but a wild-goose chase to others. Representing a category that’s hit or miss on the Nintendo Switch, this title falls more detailed to the middle of the pack. NASA fans and sim lovers will probably wish to inspect it out. But, for those interested more in strong aesthetics than Rovers or using a Lite design, this early-access-feeling release will not be for you.

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